function race_options(input){
	race = input.options[input.selectedIndex].value;
	
	if(race == ""){}
	
if (race == "Draenei"){
		posible_class = "Death Knight|Hunter|Mage|Paladin|Priest|Shaman|Warrior";
	}
if (race == "Dwarf"){
		posible_class = "Death Knight|Hunter|Mage|Paladin|Priest|Rogue|Shaman|Warlock|Warrior";
	}
if (race == "Gnome"){
		posible_class = "Death Knight|Mage|Priest|Rogue|Warlock|Warrior";
	}
if (race == "Human"){
		posible_class = "Death Knight|Hunter|Mage|Paladin|Priest|Rogue|Warlock|Warrior";
	}
if (race == "Night Elf"){
		posible_class = "Death Knight|Druid|Hunter|Mage|Priest|Rogue|Warrior";
	}

if (race != ""){
	chose_class(posible_class);	

	}else{
		zero("class_sel");
		zero("talents_sel");
		}

}

function class_options(c_input){
	
		class = c_input.options[c_input.selectedIndex].value;
	
		if (class == "Death Knight"){
			posible_talents = "Blood|Frost|Unholy";
		}	
		if (class == "Druid"){
			posible_talents = "Balance|Feral|Restoration";
		}	
		if (class == "Hunter"){
			posible_talents = "Beast Mastery|Marksmanship|Survival";
		}	
		if (class == "Mage"){
			posible_talents = "Arcane|Fire|Frost";
		}	
		if (class == "Paladin"){
			posible_talents = "Holy|Protection|Retribution";
		}	
		if (class == "Priest"){
			posible_talents = "Discipline|Holy|Shadow";
		}	
		if (class == "Rogue"){
			posible_talents = "Assassination|Combat|Subtlety";
		}	
		if (class == "Shaman"){
			posible_talents = "Elemental|Enhancement|Restoration";
		}
		if (class == "Warlock"){
			posible_talents = "Affliction|Demonology|Destruction";
		}	
		if (class == "Warrior"){
			posible_talents = "Arms|Fury|Protection";
		}

	if (class != ""){chose_talent(posible_talents)}

}



function chose_race(){
	var races = "Draenei|Dwarf|Gnome|Human|Night Elf";
	fajok = races.split("|");

	Rs = document.getElementById("race_sel");
	Rs.length = 0;
	for (i=0; i<fajok.length;){
		if (i== 0){
			Rs.add(new Option("Válasz fajt", null), null);
		}
		Rs.add(new Option(fajok[i], fajok[i]), null);
		i++;
		}
	}
function chose_class(kasztok){
	
	kasztok = kasztok.split("|");
	
	Rc = document.getElementById("class_sel");
	Rc.length = 0;
	Rc.add(new Option("Válasz kasztot", null), null);
	for (i=0; i<kasztok.length;){
			
		Rc.add(new Option(kasztok[i], kasztok[i]), null);
		i++;
			
		}
	}

function chose_talent(tal){
	
	tal = tal.split("|");
	
	Rt = document.getElementById("main_talent");
	Rt.length = 0;
	Rt.add(new Option("Main talent:", null), null);
	for (i=0; i<tal.length;){	
		Rt.add(new Option(tal[i], tal[i]), null);
		i++;		
	}
	Rt_o = document.getElementById("off_talent");
	Rt_o.length = 0;
	Rt_o.add(new Option("Off Talent:", null), null);
	for (i=0; i<tal.length;){
		Rt_o.add(new Option(tal[i], tal[i]), null);
		i++;
	}
	Rt_o.add(new Option("Nincs Dual Talent"), null);
}
	

